dachzelt familie Dachzelt Family 1-4++ Personen Vorzelt überdachter Eingang
SKU: 46668326431
dachzelt familie

dachzelt familie Dachzelt Family 1-4++ Personen Vorzelt überdachter Eingang

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Description

dachzelt familie Dachzelt Family 1-4++ Personen Vorzelt überdachter EingangHat Platz fr alles auer Alltag Unser Dachzelt Family ist der perfekte Reisebegleiter fr alle, die Komfort schtzen, aber Ferienwohnungen oder Hotels zu starr finden. Im extra groen Family ist ausreichend Platz fr die ganze Familie und im wetterfesten Vorzelt findet sogar zustzliches Equipment wie aufblasbare Wassertiere oder Sportgerte seinen Platz. Mit einer ausgeklappten Lnge von 310 cm bietet es maximalen Raum bei gleichzeitig unkomplizierter

Hat Platz für alles – außer Alltag

Unser Dachzelt Family ist der perfekte Reisebegleiter für alle, die Komfort schätzen, aber Ferienwohnungen oder Hotels zu starr finden. Im extra großen Family ist ausreichend Platz für die ganze Familie – und im wetterfesten Vorzelt findet sogar zusätzliches Equipment wie aufblasbare Wassertiere oder Sportgeräte seinen Platz. Mit einer ausgeklappten Länge von 310 cm bietet es maximalen Raum bei gleichzeitig unkomplizierter Montage.

Modell Maße (ausgeklappt) Gewicht
1-3 Personen (140) 310 x 140 x 130 cm 63 kg
1-4 Personen (160) 310 x 160 x 130 cm 66 kg
1-4++ Personen (190) 310 x 190 x 130 cm 75 kg
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SKU: 46668326431

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Product Reviews
J
Justin Horner
Lake Worth, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Fort Morgan, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Natrona Heights, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Phoenix, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Whiting, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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